Combine a Megrim or two with Abyssal Specter, a creature that forces a discard when it hits your opponent, and the damage adds up quickly.īe careful not to have so much fun making your opponent discard that you forget about threats already in play. While you're at it, why not add injury to the insult? Megrim deals 2 damage to a player whenever he or she discards a card from his or her hand. Then take a close look at the cards and choose the one you're least able to deal with. Try to memorize what's there so you'll be prepared to react to incoming spells. When you play Coercion, you get to look at your opponent's hand. If he or she manages to play creature threats, feel free to throw the Rats in front of enemy attackers to stall out your opponent's plans. After they finish their job of chewing away an opponent's card, send them over to gnaw on your opponent. Ravenous Rats are good for a quick start. Keep the pressure on, and eventually your opponent will have access to only one the card each turn. ![]() You want to get all those cards out of your opponent's hand before he or she gets a chance to play them. Your plan is to use your discard spells and abilities to cripple your opponents-they can't play what they can't hold on to!Įarly in the game, play any spells you draw that make your opponent discard cards. The "Expulsion" deck is all about making your opponent discard cards.
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